The only common part with the old map is a segment with Pinkies and the Mancubi trap in the room with yellow key. It also has got much more secrets that are mostly found by agility actions (kick jumps) in hardly accessible areas. The next map that replaces Bloodfalls, is much bigger than its predecessor. Remember that the map is still Work in Progress, so the last third area is not possible to access (UAC Base). I must admit that this version looks easier than the previous one, because of the smaller ambushes. The map with 3 different areas where each one hold a keycard to open the exit. The Sacrificial Grounds, one of the most memorized maps from Hell On Earth: Starter Pack, back in the day. Also, screw the Flesh Wizards, they seem to also be Unmaker's alt-fire immune _. You can unleash a barrage of 40 shotgun shells quite fast and they can stunlock almost every monster too. The Automatic Shotguns are a great choice when ambushed by some low-mid tier monsters like masses of Pinkies. Drop some of the charges against groups of Volcubis, Draugs or even Belphegors and watch the fireworks. It leaves nothing but destruction against any types of Revenant, Mancubi or Baron of Hell spawns. The Excavator is a really strong weapon when it comes to take down the groups of ground enemies with high HP, even the Cyberdemons cannot stand 5 drop charges. Unmaker's alt-fire homing projectiles are the best choice against any ambushes of high tier monsters, it includes even the annoying Overlords in the skies.
Because it uses the demon spheres as the ammunition, you will have plenty of them around, just destroy the monsters and this is all.
Doom project brutality 3.0 install update#
There is a new PUBLIC update for you folks, uploaded when the Europe was sleeping during the night.
Doom project brutality 3.0 install how to#
In the first minute will show you, how extremely overpowered is the Unmaker while using the alt-fire, it is simply an universal homing high damaging weapon. How To Play Project Brutality Project Brutality 3.0 is the incoming version of one of the best mods for the classic Doom titles, featuring a lot of new things and making some balance changes since 2.03 version. This is still a WIP version that will have a third segment available to explore, currently it is blocked by collisions. You remember the famous Sacrificial Grounds from the Starter Pack, I hope. Opposite to the last semi-official build, The GitHub revisions might be quite unstable and glitchy but the fixes are available in the Project Brutality Discord hotfix room. Project Brutality will probably be released after the DOOM:Eternal so it might take some time. The Extermination Day is a WAD made by the SgtMarkIV that is currently in the beta phase.
Project Brutality 3.0 is an upcoming version of one of the best available mods for the classic Doom.